In this episode, channeling a famous dog detective helps us solve the mystery. Sort of.


So a gracious reader, Eileen, gave me a really good detective tip. As in, why are you channeling Detective Nancy Drew, who is not even real, when you could be thinking about mystery solving along the lines of a REAL dog detective. Such as Scooby Doo. Who is pretty much real. Like real for a cartoon dog detective.

Duh! Why didn’t I think of that?

She also suggested Velma, who is pretty much the brains behind Scooby and friends (and I do mean original Hanna Barbera Scooby, not more recent 3-d animation Scooby because that totally would not count). Made perfect sense to me.


Scooby Doo, works like this. The gang, sits around in a colorful van with beanbag chairs and smokes pot. Eats sandwiches. Works on a problem, usually something like a ghostly knight that is haunting the orphanage. Solves the problem with skills of logic and reason. Catches the criminal and turns the criminal in to the police, who always turns out to not be a dead person at all but just an evil villian who then goes to jail. Then they get back into the van and smoke more pot. Then drive to the next crime scene.


Agility, works like this. Sit around in a van or under a tent. Smoke pot? Eat sandwiches. Work on a problem, maybe a sneaky snookers course or how to reset the timers. Solve the problem with skills of logic and reason. Ace the course and skillfull handling and training eliminates the chance of dead people. No police need to be involved. Smoke some pot? Drink some beer? Maybe just eat a free workers lunch. Finish up and move on to the next dog show.

Pretty much the same thing.

I came to this genius conclusion while I had the dogs out practicing yesterday morning. I let Otterpop and Ruby run a little bit, everyone did gamblers practice. Otterpop and Ruby were SO HAPPY to run a little. And Gustavo was happy to have his friends back with him practicing and was running super and perfect teeters, poles, tables, dogwalks. Like back to normal happy joy joy up at forest agility.

We were running around, and I was thinking about Scooby Doo and getting a good right turn at a distance, when suddenly it came to me.

AHA!

Duh. Just had to think like Scooby Doo. Think like a dog!


Scooby Doo likes to run, mostly with Shaggy. And they’re always running away from…Dead People!


Gustavo likes to run. More than anything else in the whole world. More than eating or playing or agility or anything. Running. Give him enough room and he just runs and runs and runs and runs. Totally his favorite part of agility. Running just makes him happy.


This Scooby Doo clue seemed really important. So I made a spreadsheet.


Then my expensive washing machine had a flood and I had a short panic attack but used my newly sharpened brain skill power to fix that promptly. But it did get the spreadsheet all wet.


To make a long story short, which is certainly not my strength and not sure why I’d start doing that now, but seeing dead people on the agility course is clearly related to all the parts of agility that involve stopping. And a little related to things that involve slowing down. And Gustavo’s best parts of agility, that are just jumping and running into tunnels? Going fast and not having to slow down or stop? Ha! No dead people.


I have tried to make those parts of agility just as fun as the running. Lavish praise and rewards since day 1 of foundation skilz. But somewhere in the whole dog show thing, where there were less rewards in the ring, did the stopping turned stressful and causes dead people? Would this account for how he can run just fine in Masters Jumpers which involves no stopping until the end, but not make it around Starters Standard which has all kinds of stoppy, slowy bits? And just like Scooby, if a teeter totter slams you once in the ass are you always going to be a weenie scaredy cat about it? But then still go on to solve the crime anyways?

In Scooby Doo, the gang ALWAYS comes out on top. Dead people or ghostly nights or evil glow in the dark robots, ALWAYS end up in jail.

So if agility is basically just one big Scooby Doo narrative, then we must be on the right track.